This is the same idea behind binary search. In a sorted array, you compare against the middle element and eliminate half the remaining candidates. In a quadtree, you choose one of four quadrants and ignore the other three regions. Each level narrows the search space by a factor of four instead of two.
This structure fit neatly into what we needed for the offlining work. A new serverless repo was created for generating the Native AOT DLL files. The repo contains a core project that depends on the pre-existing library projects allowing for code reuse. Individual platform projects were created for handling all the custom build and linking logic required for Windows as well as each supported console.
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Photograph: Simon Hill
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